Key Words: Games, students’ attitudes, learning English, teachers’ perspectives

ahmedm's picture

Using Games to Promote Students' Motivation towards Learning English

Journal Title, Volume, Page: 
Al-Quds Open University Journal for Educational & Psychological Research & Studies -Vol 2:5: 2014
Year of Publication: 
2014
Authors: 
Ahmed Awad Amin Mahmoud Raba'
An-Najah National University
Current Affiliation: 
An-Najah National University
Ziyad Ahmed Tanni
Quds Open University
Current Affiliation: 
Quds Open University
Preferred Abstract (Original): 

Abstract:

The aim of this study is to find out the role of games in promoting students’ attitudes towards learning English from the teachers' perspective. To achieve this aim, the researchers used a 30-item questionnaire which was given to 20 male and female UNARWA teachers who teach English for the Palestinian young children aged 6-10 years old (grades 1-4) in the schools of Jenin Refugee Camp, Ya’bad, Araba, and Rommana where the whole authority belongs to United Nations Educational, Relief and Work Agency (UNERWA) during the second semester of the scholastic year 2010-2011. 

The researchers used different statistical procedures such means, t- test and one way ANOVA in analyzing the collected data. After the analysis of the collected data, the researchers found out that most of the teachers of English in the above-mentioned schools agree that games have a great influence on the students' attitudes towards learning English and that the use of them in the class is not just for fun but it also serves many educational purposes such as creative thinking, critical thinking, problem solving, role playing and collaborative work among others. 

In the light of these findings, the researchers suggested using games as energizers and short warm-up activities not only to sustain attractiveness to learning, but also to bring real life to learning

Key Words: Games, students’ attitudes, learning English, teachers’ perspectives
Syndicate content