#include #include #define uint32 unsigned int typedef int (*CMPFUN)(int, int); void ArraySort(int This[], CMPFUN fun_ptr, uint32 ub) { /* bubble sort */ uint32 indx; uint32 indx2; int temp; int temp2; int flipped; if (ub <= 1) return; indx = 1; do { flipped = 0; for (indx2 = ub - 1; indx2 >= indx; --indx2) { temp = This[indx2]; temp2 = This[indx2 - 1]; if ((*fun_ptr)(temp2, temp) > 0) { This[indx2 - 1] = temp; This[indx2] = temp2; flipped = 1; } } } while ((++indx < ub) && flipped); } #define ARRAY_SIZE 14 int my_array[ARRAY_SIZE]; void fill_array() { int indx; for (indx=0; indx < ARRAY_SIZE; ++indx) { my_array[indx] = rand(); } /* my_array[ARRAY_SIZE - 1] = ARRAY_SIZE / 3; */ } int cmpfun(int a, int b) { if (a > b) return 1; else if (a < b) return -1; else return 0; } int main() { int indx; int indx2; for (indx2 = 0; indx2 < 80000; ++indx2) { fill_array(); ArraySort(my_array, cmpfun, ARRAY_SIZE); for (indx=1; indx < ARRAY_SIZE; ++indx) { if (my_array[indx - 1] > my_array[indx]) { printf("bad sort\n"); return(1); } } } return(0); }